Fyndovn VTT is a working, browser-based Virtual Tabletop purpose-built for D&D 3.5e — with a backend AI assistant that makes the rules and world legible to new players, and an original world that ships ready to play. We're raising to bring it to market through Kickstarter, and we're open to the right early allies.
D&D 3.5e supports one of the most loyal player bases in tabletop history — yet every major VTT (Roll20, Foundry, Owlbear Rodeo) is system-agnostic, forcing those players to hunt down and configure community modules just to play. None ship a world. None help a new player actually understand the rules. The result: dedicated groups spend more time fighting their tools than playing.
Fyndovn closes that gap with a deliberately opinionated product: 3.5e is the native tongue, a backend AI assistant makes the archives and rules legible to new players, and an original dark-magitech world — Fyndovn — is loaded on day one. It's the platform that was always supposed to exist for this audience.
The core platform is built and playable today — reached on near-zero capital through AI-assisted development. That proves the hard parts: the product works, the UX lands, and the demand is real. What it isn't yet is a production-hardened codebase built by a seasoned engineering team — and that is exactly what this raise funds. The riskiest question in any startup, "will anyone actually want this?", is already answered.
Socket.IO canvas with token movement, DM-controlled fog of war, and synchronized state across the table. Self-hosted and shared via Cloudflare Tunnel.
SRD-tied generator with accurate classes, skills, saves, and ability scores; server-side persistence and validation.
A backend helper — not an AI GM — that re-frames archive and world-wiki entries for a player's class and race, and relays answers between GM and players. Configurable AI provider/model.
The WebGL dice engine and drop-in skin pipeline are live, with six UI themes and the Founder Broadcast mechanic. The 12 Founder skins and remaining die shapes are in active modeling.
Fyndovn — a fully developed magitech setting with nine districts, named NPCs, factions, a calendar, and live campaign hooks.
OGL v1.0a compliance, SRD attribution, product-identity declaration, and a pre-launch legal checklist already drafted.
The launch runs on a Kickstarter with backer tiers named as ranks within the world's arcane guilds. The base tabletop — including the AI archive assistant — is free for every player. Revenue comes from premium cosmetics (UI themes, dice skins), Founder status, GM hosting licenses, and one physical tier. Every backer earns permanent Founder status with at least one Founder benefit.
| Tier | Price | Core Deliverable |
|---|---|---|
| The Initiate | $25 | Founder status, 1 Founder Dice + premium theme, name in credits, Discord |
| Guild Member | $60 | Founder status, 3 Founder Dice, premium themes, Founder Broadcast |
| Master Architect | $120 | Lifetime GM hosting license, all 12 dice + all themes, crit effects, beta |
| The High Magister | $300 | Everything above + manufactured metal dice in engraved vault + dev session |
| Threshold | Unlock |
|---|---|
| $50K | Core launch — Windows / Mac / Linux baseline VTT |
| $100K | Advanced auto-calculating 3.5e character sheet builder |
| $250K | Ambient soundscapes + dynamic lighting tied to weather & spell AoE |
| $500K | The Grand Capital — a fully playable Fyndovn starter adventure |
| $1M | Manufactured Clockwork dice for Founders + community Tavern Minigame |
The bulk of the model is high-margin digital — licenses and cosmetics with near-zero marginal cost. The only physical exposure is the High Magister dice set, which has been researched end-to-end. Estimated landed cost is ~$22–$63 per High Magister backer (before Kickstarter's ~8–10% fees), against a $300 tier — with a planned minimum-backer threshold before any tooling is committed, so physical fulfillment can't become a loss leader.
Original IP & cosmetics — the Fyndovn world, UI themes, dice skins, and physical merch are wholly owned StarFyre property.
Software licenses — lifetime GM licenses for the VTT engine itself, independent of any game-system content.
Open-license game content — operated under appropriate open licenses with full attribution and an audited product-identity boundary.
Official partnership pathway - a phased route toward an official VTT partnership, with parallel tracks as leverage and fallback.
The first and largest priority is people: hiring the experienced engineering talent to turn a validated, AI-built prototype into production-grade, scalable software. From there, capital de-risks the campaign itself — a polished build, a marketed launch, and a warm community convert dramatically better than a cold start.
Product lead, designer, and published author. With no formal engineering background, she designed and built the working Fyndovn VTT — its UX, 3.5e systems, and full feature set — through AI-assisted development, validating the entire product in roughly 2.5 weeks. Her first priority with funding is hiring the experienced engineers to take it to production.
Original author and worldbuilder of the Fyndovn IP — the lore, factions, districts, and the living-world philosophy the entire platform is built to serve. The world came first; the tools exist to run it.
An experienced engineering team — backend, real-time / WebSocket, and WebGL specialists to take the validated prototype to production. This is the first and primary use of funds.
We're inviting a small number of angel investors and strategic partners to join ahead of the Kickstarter. If you know this market — or simply believe dedicated 3.5e tables deserve a real home — let's talk. We'll share the full financial model, build access, and roadmap under NDA.
This document is a confidential summary prepared for prospective investors and partners of StarFyre Software LLC. It is for informational purposes only and does not constitute an offer to sell or a solicitation of an offer to buy any security. Financial figures, unit-economics estimates, and stretch-goal thresholds are projections and research estimates subject to change; physical-goods costs require formal manufacturer quotes before finalization. Fyndovn VTT operates under the Open Game License v1.0a. All non-StarFyre Software trademarks are the property of their respective owners, and StarFyre Software is not affiliated with or endorsed by them.